Thursday, 25 February 2010

Creig, Grendel and Flux

Okay, so I have been at work with Creig making him so that he can be spline modeled. Setting him out front on and side of with him arms wide out. As well as that we have the Grendel, coloured and in the process of being animated by Dan. And Flux is being done by Peter I think.
Here are some still images updated from the last ones.



Friday, 19 February 2010

Creig, Game bible images and 3D modeling.

Alrighty people, I finally got round to colouring in Crieg last night. I think he looks pretty good to be honest. I had tried to go for a dark mysterious kind of colour scheme of black and red. Using the burn too to darken parts, creating shadows and trying to bring him into life. Here he is.

The post cards idea brought me a bigger idea for the images on the front of them of buildings, monuments and anything that links to them. Like holiday snaps. This isn't a final design but its just what I have been briefly working on. Its Creig infront of his castle.

Finally we need to get some 3D modeling done for characters and any element in the game. Im concentrating on Creig. it should be a challenge. But i think it'll be good.
Seeya later for now like.

Monday, 8 February 2010

Game Bible Stuff....

Okayyy. We had a group meeting today and we decided that if we are going to use Post cards for our Game Bible we would need to work out how many cards we need. Here is a list for what topics we need for each;

Character Profiles:
1. Flux - The main character.
2. Grendel - The evil character trying to stop you from progressing.
3. Creig - The ruler of Abbadon, who stole all the light to power his kingdom.

Places:
4. Nebula - Flux's home, where Creig steals the light from.
5. Abbadon - Creig's Kingdom, what he stole the light for.

6. How to play - Controls for the game.
7. iPhone - controls for the iPhone version.
8. Website - what's featured on the website and the works of it.
9. Inspiration - Where we got the ideas for our game. (x 2 cards)
10. Level walk through. (but on a map of the island).
11. Audience - Who the game is aimed towards.
12. Game rules - All the rules and consequences in the game. (2-3 cards)

Also random polaroids on the characters, levels and thing to pass around in the presentation.

Sunday, 7 February 2010

This is a post card. You write stuff on it.

I have just been experiments with different looks on the post cards. Enjoy em.

Flux
Grendel

Thursday, 4 February 2010

Hello Mr Post Man. Where's my post? Here you go Sir. Thank You.

Okay, Joe had an idea for the game bible, he thought they might be good on post cards. So I have just made some mock up backs of post cards. The images are final and it's not definatly going to be like the below examples. Im just prototyping. Enjoy

Grendel
Creig
Flux

Tuesday, 2 February 2010

Hello I'm Unity, I do some stuff then I crash, Its my nature, And the real bitch is that I don't Autosave. Enjoy.

Okayy I started on the unity workshops today (better late that never), It crashed not enough halfway through. Piece of S**t :), Fortunately I was taking screen shots every now and then, So I have a few screen shots to add on this Posttt. I will explain the below too. Enjoy....


Rightt, The first one is just a simple one where I made the island outline, the I textured it with grass, and on another texture layer I used a dirt texture, I then made it into a volcano and hallowed it out, I then used a stone one, but at that point I didnt get chance to screen shot it before it crashed. :(