Level Elements
In the game we have used a number of elements to improve the playability of the game. We have introduced Island platforms, which are sort of hovering stepping stones. some of these stand stationary and some move left to right and some up and down. Some of which in the later levels are activated to move only when you press and button.
Walls also stand in your way preventing you from going in that path which also requires a button to be pressed in order to break down the wall.
As you progress through each level it will get harder it will become with more Grendels to kill, you have to kill everyone of each level to progress to the next level as you are require to collect a certain amount of Orcus on each level. Also more risky jumps making timing and distance essential. This also becomes a huge factor in the last level where you must escape from the black mist, the camera pans so you must stay within the screen to survive, go beyond the dimensions and you die.
This first level is just a tutorial level to show you how to play in the more difficult levels. The level has sign posts with instructions attached to them telling you how to play, e.g. right and left arrows to move side to side and space bar to jump.
As it's just the first level we didn't want to make it too difficult, in this you simply have to get used jumping onto still and moving platforms, collecting Ocrus and jumping onto Grendels. The more Grendels you jump onto and kill the more Orcus you collect. At the end you walk onto the button and that's the level finished. Also you can collect a life which is located at the very top, you must activate a moving platform to access it.
Break Down the Walls.
Level 2 requires you to go into Kreigs dungeon in order to hit a button to activate a moving platform and another button to break down the walls in oder to collect the extra orcus behind it, waiting in your path is another Grendel. Once you have got the required Orcus you head back to the finish.
The walls were put in to create more obstacles in the game, there is also more Grendels to be killed and more Orcus to be collected to Complete the level.
Escape the Black Mist
In this level the camera moves automatically so you must stay within visibility other wise you will die, what's also different with this level is that there is no ground, so if you fall off the platforms you doe and lose a life. There are also platforms that fall down after a certain amount of time so you must time jumps right. Time is tight in this level, on some parts you must turn back on yourself to collect Orcus and make rightly timed jumps so you must be be Precise.

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